The Pocket Money Game started as a personal project. It became something other families wanted too.
I have ADHD and dyslexia. So does my son. I know first-hand what it feels like to sit in front of a spelling list and feel nothing — no motivation, no entry point, just the clock ticking.
The apps we tried were either too gamified and distracting, or too dry and school-like. None of them felt like they understood how my son's brain worked. So I built something to his specs.
The core idea was simple: every correct answer earns real pocket money. Not points, not badges, not a cartoon trophy — actual money that he could see adding up and eventually spend. That single change transformed how he felt about practice. He started asking to do it.
The game covers the full KS1 and KS2 curriculum — spelling, maths and reading — across six levels that adjust to your child automatically. It's distraction free by design. No adverts, no random side quests, no flashing animations. Just clear goals, real rewards, and a parent area where you stay in control.
The Pocket Money Game starts with a free 7-day trial — no card required. After that it's £3.99/month or £12.99/year, covering your whole family with no per-child charges. I built this because I needed it. I hope it works as well for your family as it does for mine.
Designed by someone who lives with ADHD and dyslexia, for children who learn differently.
Pocket money is tangible. Children understand it. That's why it works when points and badges don't.
Every word, every question, every story is matched to the KS1 and KS2 national curriculum.
No card required. Full access from day one. Then just £3.99/month.